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Save gamedata to database (playerprefs)

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Hi! I have a little project doing a 2d game in Unity. My game idea is to complete the level as fast as you can. I have accomplish the time label in to the game but i don´t know how to save it in to a database. I have seen people using playerprefs. Is that something I should use? My next question is if I can use somekind of database to store my timescore? I have limited knowledge about sql server. I would be grateful for answers :)

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