Hi. For example: i wanna create a TIC TAK TOE game, but not 3x3, the game will have customizing size. So, i have 2 scenes: **MainMenu** (with 2 input fields for setting game size) and **Game**. How can i receive this 2 variables from **Game** scene?
I don't sure that **PlayerPrefs** are good for me, because it saves data on device (as far as i understand, maybe i am wrong, i just new in unity), but i don't need to save this data, i only need to put 2 variables in **CreateLevel(int x, int y)** in Game scene, and next game they will have another values.
I don't sure that **PlayerPrefs** are good for me, because it saves data on device (as far as i understand, maybe i am wrong, i just new in unity), but i don't need to save this data, i only need to put 2 variables in **CreateLevel(int x, int y)** in Game scene, and next game they will have another values.