I looked around to find out how to use PlayerPrefs to save my game.
There are 2 things I want to save.
I have a total score (the total score are all the scores of all the played levels.
The jscript I use for the totalScore is this
function OnGUI(){
GUI.skin = ScoreSkin;
GUI.Label(Rect(Screen.width*0.09,Screen.height*0.68,200,35), "" + (levelscore01 + levelscore02 + ...));
}
Now I want to save the levelscores and the Totalscore and beside the score, I want the game saves every unlocked level. So when I finished level 1, level 2 will unlock. And if it's unlocked, I want to the android device will save that to resume the game when you quit the game.
Someone who can help me out? I hope you understand what I mean
**EDIT**
First of all, this is the script I use for the totalScore
var ScoreSkin:GUISkin;
static var Season1TotalPoints = true;
static var season1points01: int;
static var season1points02: int;
static var season1points03: int;
static var season1points04: int;
static var season1points05: int;
static var season1points06: int;
function OnGUI(){
GUI.skin = ScoreSkin;
if (Season1TotalPoints){
GUI.Label(Rect(Screen.width*0.09,Screen.height*0.68,200,35), "" + (season1points01 + season1points02 + season1points03 + season1points04 + season1points05 + season1points06));
}
}
Maybe you guys can help me first with this. Please help :D
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