Hi,
so I am just making a Main Menu for my game, including graphics menu.
Until now everything worked just fine. (at least it always loded my saved values...)
Anyway, now suddenly he doesn't load the values right anymore and I wanted to know whats going on there, so I took a look in the regestry.
Unity is creating DWORDS with Binary Values... See here: http://puu.sh/cpHyB/ed6b67c8b0.png
Now I don't know why he is doing that, I changed one DWORD by hand and it worked, but I think when I touch the settings ingame, I'll break it again.
I'll give you a picture of a piece of my code. http://puu.sh/cpHGn/108aadb379.png Did I do something wrong?
I also do "PlayerPrefs.GetXXX("Value", Default)" as soon as I run the game for every value I have, to make sure none of them are null.
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Offtopic: dahell, I can only set 1 tag?! also I can't write (at), pressing AltGr+Q gives me ">Blockquote"
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