i have been working on a project where you tap spots to score points and keep going. i am having trouble determining how to use playerprefs to recored how many were tapped.
here is the script for the spots.
function Update () {
for(var i:int = 0; i < Input.touches.Length; i++)//How many touches do we have?
{
var touch:Touch = Input.touches[i];//The touch
var ray:Ray = Camera.main.ScreenPointToRay(touch.position);
var hit:RaycastHit = new RaycastHit();
if(Physics.Raycast(ray,hit, 1000))
{
if(hit.collider.gameObject == this.gameObject)
{
switch(touch.phase)
{
case TouchPhase.Began://if the touch begins
DestroyObject(gameObject);
break;
}
}
}
}
}
thanks in advance. :)
↧