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using playerprefs to update a guitext and record highscores

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i have been working on a project where you tap spots to score points and keep going. i am having trouble determining how to use playerprefs to recored how many were tapped. here is the script for the spots. function Update () { for(var i:int = 0; i < Input.touches.Length; i++)//How many touches do we have? { var touch:Touch = Input.touches[i];//The touch var ray:Ray = Camera.main.ScreenPointToRay(touch.position); var hit:RaycastHit = new RaycastHit(); if(Physics.Raycast(ray,hit, 1000)) { if(hit.collider.gameObject == this.gameObject) { switch(touch.phase) { case TouchPhase.Began://if the touch begins DestroyObject(gameObject); break; } } } } } thanks in advance. :)

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