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How to stop a boolean from going back to false

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Hey, so right now I'm making the Unlocking Ships sections of my game. The process basically works by the camera looking at a ship, finding out how much it costs, and then if you have equal to or more money (set in PlayerPrefs) than the cost of the ship, you have the option of buying it. Once you buy the ship, the boolean value that determines if a ship is unlocked or not (`shipUnlocked : boolean[]`) is set to true, and you then have the option of using that ship or not. My problem is that if you close out of the game and reopen, the shipUnlock boolean will default back to false, and your ship is no longer unlocked, but you've still spent the money to unlock it. Does anyone know of a way of stopping boolean variables from resetting?

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