PlayerPrefs resetting values on startup/restart?
Hi there. In my game I am using PlayerPrefs to store a currently available max health because I have health upgrades so I want the player to be able to keep those health upgrades each playthrough. The...
View ArticlePlayer prefs
I'm using playerprefs to store the coins collected during the current level and it add it to the previously collected coins. The problem is when i go to the shop menu my coins are getting doubled like...
View ArticleCoins not updating after making shop transactions
I have a save system which is saving my total coins using playerprefs. Now in the shop menu I'm calling the playerprefs using getInt and using it to see how many total coins I have. On making a...
View ArticlePlayerPref not working on linux / ubundu
Hello I'm having an issues with the playerprefs in unity: they don't save when i quit the game and i launch it again. I'm doing smth like a texte editor but for personal and specific use. public static...
View ArticleHow to save a material using PlayerPrefs?
I'm using player prefs for my shop system. If i select a skin it gets equipped and then when the player dies the skin reverts back to the default skin. Also, if I restart my game then also skin is not...
View ArticleScript with PlayerPrefs is not working on a different computer
Good day all, I have a project I'm working on and I'm saving the highscore using PlayerPrefs. Everything works fine on my laptop but recently, I bought a new computer so I've decided to transfer the...
View ArticleMaterial not saving using playerprefs.
I'm trying to save my material using playerprefs on the runtime also changing it. But it is not working on restarting the game the skins doesn't stay the same. It's just changes to the default skin....
View ArticlePlayerPrefs doesn't apply value, even if i set the value with the saved...
Im having again problems with PlayerPrefs and cant find a solution. If I upgrade and save the value (In script2), e.g. the playerDmg (in script1) should load the value and apply it to playerDmg. This...
View ArticleComment faire une rotation jusqu'a un degré et enregistrer la rotation ?,How...
Bonjour, Comment faire pour faire tourner l'aiguille de mon cadran de A minutes à B minutes. J'ai mis ça, ca tourne sans s'arrêter aiguille.transform.Rotate(Vector3.forward * speed * Time.deltaTime);...
View ArticleIssue with formal parameter values of PlayerPrefs
I'm working on making my options menu work with PlayerPrefs so that all the options are saved when the player reloads the game. I totally understand why there would be something wrong with my code here...
View ArticleHow to save the resolution of screen between scenes
Hi, i'm doing the options menu for the game (the resolutions) and i now have all the code that i need but i don't know how to save it with the player prefs, basically I would like to save the...
View ArticleSave graphics and volume settings
Hi, I'm trying to save my menu settings every time I launch the game. I managed to save my slider and dropdown menu when I switch scenes and when I relaunch the game but the values don't save. Meaning...
View ArticlePlayerprefs works fine in unity editor but not in android,PlayerPrefs works...
Hi there, im new at unity and programming in general, im doing an idle game where there are offline earnigs this is the script it works fine in unity editor but when i go to create the APK for android...
View ArticlePlayerprefs not saving on Android
As already mentioned in the title, the playerprefs on Android do not work, but it does work in the Unity Editor. My script looks like this: using UnityEngine; public class Save : MonoBehaviour { public...
View ArticleMy shop system script is not working
Hi, I am trying to make a shop system but my script is not working. when I press buy button it doesn't deduct the cost from the overall score also I want display a message if player don't have enough...
View ArticleMaxHealth not updating after scene changes.
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Health : MonoBehaviour { public int health; public int numOfHearts; public Image[]...
View ArticleGraphics not visible when opening the game for the first time or deleting...
I have been working on a game and recently I tested it in a new computer. The first time I opened it a lot of images from the ui and some 2d meshes werent visible. After closing the game and openning...
View ArticleValue returns to default upon exiting the game
I have a volume slider that only loads the PlayerPrefs once i clicked the button. I want it to load once the game starts. I'm only 1 month with unity so I'm really a baby with this one. Here's the code...
View ArticleHow can I save the gold in my game scene to the main menu scene?
Hello I have a problem about PlayerPrefs. The golds in the game scene come to the main menu scene, but the previous golds are also deleted. For example; I won 5 gold from the first game, 5 gold will be...
View ArticleThere are wrong mathematical equations in PlayerPrefs. How can I resolve it?
Hello! The gold earned during the game is displayed at the top of the screen. If Game Over happens, the Game Over panel will appear and the total gold earned in the game is displayed on this panel. If...
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